Showing posts with label dotcom is back. Show all posts
Showing posts with label dotcom is back. Show all posts

Friday, March 25

Celebrating a Shark-Free SXSW 2011

So I finally recovered from SXSW -- an entire week filled with meat, free beer, marathon interactive sessions, and great loud music. I was a bit concerned going into this year's festivities. Attendance for the interactive portion was up 40% to 18,000 people, anyone reserving a hotel room starting in January was stuck staying 30+ minutes out of town, and big brands were sponsoring everything from the convention center to free taco trucks. If SXSW was going to jump the Miller Lite shark in a Chevy Volt full of Pepsi Max, then this was the year.

Fortunately Austin didn't disappoint. More crowded? Yep. More parties with free music and beer? Yep. More trouble finding a lunch spot that didn't require a 30 minute wait? Yep. The only thing geekier than walking around Austin wearing a SXSWi lanyard? Wearing one while standing outside the pop-up Apple Store to buy a brand new iPad2.

I found the conference sessions just as stimulating and interesting as 2010. The post-session beer sessions with my interactive peers were the perfect nightcap as your brain swelled from innovation overload.

For the second year in a row I avoided most of the advertising/marketing sessions and went for the fringe topics = nonprofit social advocacy, location-based APIs, user-generated gaming. Discussions about crowdsourced digitization of historical photos -- in a room full of museum curators and librarians -- was relevant to any marketer: How do you manage user-submitted content efficiently, without micromanaging the process but ensuring quality?

Sometimes you ended up debating sock puppet-based transmedia marketing experiences (Ethics of Pervasive Fiction). Or enjoying IT banter around cloud computing services (who knew Salesforce.com was so funny?) The most annoying emerging trend was digital slackers taking pictures of PPT slides via their cellphones. Too...hungover...to...write...things...down...

Most of these sessions provided unique insights into how non-marketers are using the Interweb. Many which can actually be applied to marketing strategies. You realize that a whole bunch of people still leverage the interactive space for non-advertising purposes. It was nice to gaze at other industries' digital navels for awhile.

So here's my roundup of the cool hip new start-ups, trends, and movements. Impossible to uncover them all, but enough to reassure me that innovation has not stopped at Facebook, Twitter, and Foursquare.


Geo-Event-Based Anonymous Social Media

Color (iPhone / Android) is part of a new emerging social category. Here is a summary:

“Rather than friending or following people, a Color user simply posts pictures. Users see pictures posted recently and nearby their current location. This concept seems fitting for events -- say, a sports game or a wedding -- where lots of people who don't necessarily know each other are taking photos of the same thing. If Color is used by a statistically significant percentage of folks, nearly every location that matters on earth will soon be draped in an ever-growing tapestry of visual cloth."

They caused a minor disturbance due to a recent VC infusion of $41 million.


Group Instant Messaging

A new make social networking simple movement is brewing. These apps allow you to create group message lists that don’t require sending/receiving SMS texts (they are sent via the apps). You can easily add people from your Facebook/Twitter/phone contact lists. Sounds really basic, but I found they were useful in Austin to keep track of people and coordinate meet ups. They also allow group members to invite others into the "pod," thus allowing an interesting two degrees of separation social network to form.

Probably not something you would use all the time. Can suffer from “chatroom clutter” if too many people are invited to participate. They require everyone to have the app installed, which is the biggest weakness. The leaders:

Beluga
“Beluga offers a mobile app and web service that enable simple, instant, and rich group messaging from your phone. Use Beluga to plan a night out or just share updates and photos with your close friends and family. Like SMS, it’s instant. Like email, everyone’s in on the conversation. Best of all, it’s private.”

They were just bought by Facebook

GroupMe
“Start groups with the people already in your contacts. When you send a message, everyone instantly receives it—it’s like a private chat room that works on any phone.”


The Democratization of Video Game Creation

GameSalad
GameSalad believes that video games have become too complex and expensive to create. They developed a visual game builder that allows anyone to make their own video games, without understanding programming and graphic production -- object-oriented gaming. Could result in a new breed of amateur games that redefine the industry. Or just a bunch of crappy games that no one wants to play.


Crowdsourced TV

CurrentTV's Bar Karma is a fully-produced TV show whose episode plots are determined via crowdsourcing:

“You decide the creative direction for Bar Karma, and that process starts right here. You can contribute to anything from the episode's overall story down to what the characters are wearing. It's up to you. Impress the Bar Karma producers and community with your suggestions, and your name just might end up in the credits.”

The plot is developed based on user submissions and alterations. CurrentTV then selects the final plot and produces it. The Storymaker plotline builder was developed by the guy who created The Sims and Spore.


Geo-Location Mobile Gaming

I found the start-up mobile game company Dokogeo really exciting. They hosted the session titled Beyond Check-Ins: Location Based Game Design (presentation audio).

They have two games that mash up physical space with game play, in ways that are much more interesting than a basic Foursquare-style “check-in for points” game. Both utilize Google Maps and your phone’s GPS to incorporate your physical location into the experience.

Seek N Spell is an app that mixes up Scrabble, scavenger hunts, and tag. After downloading a Google Map of your immediate location, the game drops letter tiles around the area. You then race from spot to spot, picking up the tiles and spelling words. The person who spells the most (and longest) words wins.

Dokobots could define a huge new “endless game” trend. It is a geocaching Tamagotchi game that covers the entire earth with game pieces. Here are two good summaries = 1 | 2.

You walk around collecting robots and batteries from the live map based on your actual GPS location. Your robots travel with you, you can take pictures with them, mark locations that they have “visited”, etc. Then you can drop them off at any time. If someone else picks up that robot, then they can see all of its pictures and travels. You can also track the robots that you dropped and see how other people used them (like those traveling garden gnome photos).

I found it easiest to pick up objects while driving around in a cab, but walking is just as rewarding. It just launched three months ago. I find the concept fascinating and something that my kids would become instantly addicted to.


Collaborative Creativity

4Chan creator Christopher Poole's keynote speech also made your brain hurt (summary | presentation audio). If you haven't checked out the site, then do it from home. It's not safe for work, kids, small animals, or anyone on probation. But the idea of real-time user-generated disposable Internet memes is about as pure as the Interweb gets. He also unveiled his new slightly-less-likely-to-get-you-arrested collaborative site called Canvas, which is currently in invite-only beta.

A bit more safe for work is the collaborative time waster Fridge Magnets. It is a visual chat room where you try to build words out of letters, while others on the page try to do the same. Sometimes playful, sometimes aggressive, sometimes downright creepy.


The Music Industry Isn't Dead Yet

Yes, there is still music at SXSW. You have to tolerate stepping in drunk hipster as you rush from bar to bar, but it is worth the hassle to see awesome bands who you have never heard of. Here's my shortlist of great live shows:

  1. Typhoon
  2. David Wax Museum
  3. A Place to Bury Strangers
  4. Local Natives
  5. Gold Panda
  6. Surfer Blood
  7. Pains of Being Pure at Heart
  8. Casio Kids
  9. Strfckr
  10. Night Beats

Without a doubt the event will be even larger next year, but I still recommend attending. Just bring your shark jumper, book your hotel room this July, stay away from the street pizza, and see a couple bands while you are there.

Monday, October 11

Kill Me Now

AdKeeper preps service that lets users "clip" banner ads for viewing and sharing at their convenience.

"Marketers and regular people like ads."

Wednesday, July 1

Damn, I Got Dotcom Bubble All Over My Shirt Again

Ahh yes. My Dotcom Bubble Burst itch just started flaring up. That minor buzz in the back of my head, hinting that we just might be glimpsing the end of the Web 2.0 ride. It may not be the massive implosion that rocked us in 2001, but at least the start of a Long Tail Slide back to status Interweb quo.

What causeth such visions? Nevermind the recession, here's my Dotcom 1.0 crash signs that the slowdown is nigh:

Dotcom companies are reorganizing, refocusing, and reducing. Poor Joost, once the emerging video on demand darlings, now reduced to B2B technology services. MySpace, the social media juggernaut, just laid off 30% of their staff and is shutting down whole countries.

Acquired dotcom companies are discarded like an expensive sweater that can't be resold on eBay. Yahoo has been quietly phasing out all kinds of acquisitions recently. eBay and AOL are setting up fire garage sales. Microsoft is looking to sell Razorfish.

There aren't any new dotcoms taking their place. The VC Guys have put away their wallets.

But hey, at least Viral Advertising is a full time position. Although leveraging Twitter for business purposes can also get you fired (sleep well, old marketer, your stagnant corporate methods are not yet dethroned by young punks!)

For those of you at the remaining Dotcom institutions; here's a couple signs that things may not be as good as they seem:
  1. Freelancers stop getting paid on time
  2. Delivery guy stops refilling the soda machine
  3. Empty moving boxes pile up in the mailroom/delivery bays
  4. Frequent messages from IT encouraging you to back up your files
  5. Senior management starts going to all day meetings and avoiding public gathering spots in the office (kitchens, cafeterias, any open areas lacking 3 immediate points of exit)
  6. Techcrunch just added you to their deadpool
Good luck and hopefully I'm wrong. But usually I'm not.

Monday, March 23

@stephenstrong Got That CyberDejaVu.com Feeling Again

I find it fascinating when an online technology/trend achieves what I call the Doppler Hype Effect = the average American knows everything about it before they actually experience it. This usually occurs when the mass media mentions, refers, and explains it so often that even my parents can discuss it in conversation (and they are still on a dial-up modem).

This trend dates back to the beginning of the WWW. From 1995-96 you started hearing more and more about these websites that people accessed with a web browser. Being an AOL user wasn't exactly the end game. Apparently there was another Internet out there that AOL's browser couldn't even see. But over time everyone started feeling the itch to get a website of their own, even if their computer didn't have a modem. And you started feeling really awkward when everyone traded AOL email addresses -- except you.

This mass hype is an important part of consumer acceptance. It is easier to accept something when you assume everyone else is already doing it.

Internet history is ripe with examples of emerging technologies that were so hyped by the media that even a 10 year old could explain them before they went mainstream = email, chat rooms, instant messaging, search engines, e-commerce, personal web pages, webcams. Things we now take for granted were the untamed Wild West just 10 years ago.

Sending a complete stranger money based on a digital photo found on eBay sounds risky. But perhaps less so if 60 Minutes was just talking about the new craze of "Internet cyberBazaars."

Mobile phone carriers should thank American Idol every night for bringing SMS texting to the masses.

Every new Internet trend (fad?) launches in mass media with the initial How The Hell Does This Thing Work? articles. Then come the Look How Many People Are Doing This reports. Followed by Can You Believe People Are Making Money Off This? At which point it becomes part of our culture and common vernacular or quickly fades away, overrun by the next big hype.

This trend took a 5 year hiatus after the Dotcom crash in 2001. Web 1.0 faded away and new hypes were quickly dismissed in a flurry of VC-tainted catcalls.

Then came Web 2.0.

Remember all the reports about blogging and user generated content? New crazy sites like Flickr, YouTube, Second Life, Myspace, Facebook? Most of which the average American could discuss at great length, despite never having visited any of them. The hype wheel made one big loop and is spinning faster than ever.


Which brings me to Twitter. The current King of Hype. Get ready, your mom will soon have lots of questions about it.

The Wall Street Journal recently explained how the hell it works. Everyone is talking about how popular it is getting. It hasn't quite reached the third stage of making money, but Twitter is now receiving more shout outs than a high school hip hop concert.

Yesterday the Sunday Chicago Tribune published an article on page 3 promoting comedian Michael Ian Black's Twitter-driven Fuck It list [follow him]. And this morning NPR ran a story on a Los Angeles Korean taco truck's popularity, thanks to its use of Twitter [follow that truck].

Earlier this month the Daily Show served up a hilarious overview of Congress Twitts:




The other talk shows quickly followed. Leno asking Whoopi if she Twitters [nope]. Jimmy Fallon challenging his viewers to follow this guy on Twitter [follow Jimmy]. Ellen explaining how Diddy and Martha Stewart compelled her to start tweeting [follow her and him and her].

Expect this self-feeding hype to continue growing, thus reinforcing that it must be the Next Big Thing.

Twitter is the cool club kid, jockeying to crash the big party that is our nation's consciousness. Skype, Digg, and Yelp are still hanging out in the parking lot waiting for their turn. Mobile Web has been there so long that he set up an RV camper. But Twitter is right at the club entrance, working the bouncers and pleading that they keep searching for his name on the list.

Hmmmm, your name ain't here. But everyone in line seems to know you. So maybe...

Damn, Hulu just bribed the other bouncer with a big Superbowl TV ad. You might need to wait until tomorrow night when you can get their attention again. So it goes. Maybe you can hit up Good Morning America or Time for a backstage pass. Because hanging with celebrities is the fastest way to the top.

Thursday, January 29

Coming Soon: Banners That Get Bigger When You Touch Them

Kudos to Facebook. My 2009 Predictions completely missed their newest evolution of online advertising offerings:


Polling Banners

Geezus. Really?

The Adweek overview reads like an online advertising remedial course:
The polling ad is part of Facebook's second effort to integrate advertisers into the fabric of the site beyond standard banner units. Engagement ads look to mimic already popular activities on the site, like "fanning," sending virtual gifts and RSVPing to events. When a user takes an action with an ad, such as voting for which team will win the Super Bowl, Facebook sends notification of this to the user's friend network in their news feeds. Like those, the polling ad is priced based on impressions.

Hey! It is even Viral!

Eyeblaster and Pointroll launched the same ad unit 5 years ago.

I mean I get it. Advertising revenue is drying up and Facebook needs to prove it can make money. But anyone solving their social media strategy with regurgitated rich media banners will be disappointed in 3 months when the results PPT is delivered. Especially when consumer profile pages get flooded with random branded polls.

Although I'm sure the inevitable Cutest Puppy of the Day poll will be a huge hit.

Saturday, January 10

I Doubt They Will Settle in Linden Dollars

It is interesting when core parts of our online experience -- things that you always took for granted -- all of the sudden become a legal mosh pit of patent lawsuits and cease/desist press releases. It usually stems from a company realizing they own a patent similar to a technology now ubiquitous with the Internet. Something that the WWW could not live without.

It is basically extortion, since technology companies and individual users could not eliminate it without derailing the fabric of the WWW. They would have no choice but to pay a licensing fee or exorbitant settlement cost.

For instance, originally the only image file supported by web browsers was GIF. Or technically "Compuserve GIF" since it was developed for that early pre-AOL online service. As the WWW grew, all web pages used this format for their images. Unisys decided they owned the original GIF format and sued everyone to ensure that they got credit for it (to the tune of $10 for every graphic software package sold that supported GIF from 1994 - 2003).

The same thing happened over the MP3 format (Alcatel-Lucent won $1.5 billion against Microsoft, which was later overturned). Microsoft again was sued (and lost $521M) over the fact Internet Explorer supported plug-ins -- Flash, Shockwave, Quicktime, Java Applets, Active X, etc. -- which are necessary to do anything beyond reading web text and watching looped animations.

Google got hit with a lawsuit over ranking paid search results based on bid price by Yahoo/Overture (the backbone of search engine marketing). It was settled when Yahoo granted Google a perpetual license for 2.7M Google shares.

And in the most bizarre -- and most potentially crippling -- British Telecom actually claimed in 2002 that they owned a patent on web hyperlinks. Even though they filed it in 1976, 15 years before the WWW was born. It would have required any ISP hosting pages with hyperlinks (um... all of them) to pay a license fee. Fortunately it was thrown out by the courts.

[Additional lawsuits submitted by readers include online shopping carts and browser frames. Thanks Manuil and Gavin!]

The trend continues with the recent lawsuit announcement by Worlds.com (small virtual worlds company) against NCSoft, over the use of virtual world avatars. It hints that this is just the beginning:

Stephen Roth, attorney at the law firm representing Worlds.com., could not discuss which other companies Worlds.com might draw into the lawsuit, but said the patent covers "many ways of managing avatars in the virtual world," and there are "certainly other companies that could come within the scope of our patent claims." Roth said Worlds.com has yet to request a dollar amount for damages. The amount set will depend on "reasonable royalties" related to NCSoft's sales for online gaming and monthly service fees.

NCSoft is also a little guy in this space and a good test case for Worlds.com. If they win, then the real royalties come from the Big Guys such as online gaming companies World of Warcraft and Everquest. It could also impact virtual world companies such as Habbo, Second Life, and There.com.

Even more lucrative (since they actually generate revenue) are kid-focused virtual world/gaming sites such as Club Penguin and Webkinz. Not to mention the marketing-driven virtual worlds from Disney (1, 2, 3), Barbie, MTV, and even Coke. And don't forget Nintendo's extremely popular Wii Miis.

Virtual worlds are widely viewed as the future of the Internet. Avatars are the GIFs of virtual worlds. It will be fascinating to see how this one plays out.

Friday, June 6

Will Work for Stock Options Again

Back in February I talked about the new trend of senior interactive agency talent moving to the Dotcom world. The trend continues:
Matt Freeman Quits Tribal DDB for Top Job at GoFish
Matt Freeman, the executive who was handpicked a decade ago to build the Omnicom Group digital network Tribal DDB, is stepping down as the agency's CEO to head up GoFish, a publicly traded digital ad network.

The pool of senior marketers with strong interactive experience is not very large, and agencies have been hoarding them ever since the dotcom bust. So they will be a primary focus of recruiters.

The advertising industry is also notorious for incestuous feeding/swapping of talent. Will be interesting to see how it fairs as that talent pool shrinks. Without a doubt they will need to start hiring people from smaller webshops/specialty agencies, or second tier markets, who will struggle with being part of a much larger and complex agency structure.

Sunday, March 9

You know Dotcom is back...

...when the Internet becomes dumping ground for things that failed in the real world:

The WB to Be Resurrected Through New Web Site

Warner Bros. Television Group plans to resurrect The WB television network in the form of a new Web site. On the site, whose working title is wb.com, users will be able to catch free streaming episodes of all WB-produced series airing on the net during its 1995-2006 run, including Gilmore Girls, Everwood and What I Like About You.


Monday, March 3

You know Dotcom is back...

...when a 6 month old startup no one has heard of can raise $30M dollars and acquire a competitor that no one has heard of:
Social Network Creator Mzinga Acquires Rival Prospero

Tuesday, February 5

You know Dotcom is back...

...when the Webby Awards are back:

Webby Awards Receives Record Number of Entries
Now that the Call for Entries has closed, it's time for the judging of the 12th Annual Webby Awards to begin! With nearly 10,000 entries, the Academy certainly has quite a bit of work to do.